THE RULES OF TOTAL MONOPOLY
- Nobody can buy anything. Whoever owned (or whoever’s parents owned) all the property in the last game gets it all again this game. This player is the elite player.
- Only the elite players have any dice. Everyone else—the common players—just stay in the same place paying rent, over and over again.
- When an elite player lands on a chance square, they take an elite chance card. Common players take common chance cards every round, or whenever the elite players feel like giving them one.
- Nobody can play another game. Attempting to quit leads directly to jail (which doubles up as a psychiatric hospital).
- You have to buy get out of jail free cards. They’re very expensive, so the elite player has them all.
- The elite player can cheat as much as he likes.
- The elite player is also the bank (and vice versa), or a close friend of the bank.
- The bank is also the government and can make any rules it likes.
- Any disputes over rules, refer to the government.
- When an elite player lands on a tax square, everyone gives him money.
- Players earn money from the property owner by ‘building the board’—making it bigger and adding properties to it… which the elites automatically gain possession of. They paid for it after all!
- Players keep paying rent until they’ve run out of money, at which point they can ask the bank for a loan.
- When a player asks for a loan, the bank literally writes the money into existence and then keeps the return.
- The bank also charges interest on the loans, which are payable to the bank after every round.
- Anyone who defaults on loans or doesn’t pay rent goes directly to jail.
- The game ends when everyone is in jail or when the board covers the entire planet and everyone starves to death or when all the common players take their own lives out of pure hopeless misery and the elites go out of their minds because they have to clean their own toilets, or when everyone decides that this is a crap game and plays something more sensible. Like twister.
If you enjoyed this, you might like The Truish and Actual Political Spectrum.
Click here for full board game